Wednesday, February 2, 2011

Funny Lacrosse Slogan

THE GOOD DEBUT

Title: HAND GAME
Authors: Jason Lutes
Editorial: THE DOME
Pages: 160
PVP: 19 €

Building on the announcement by Ediciones The Dome of the second edition , now in hardcover, in Sleight of Hand (Jar of Fools, 1994), I re-read my graphic novel by Jason Lutes (New Jersey, 1967) to update and share my feelings. The trial summary would be: I liked the first time, I liked even more the second. Why? Because the proposed Lutes, melancholy and atmospheric, certainly benefits from the slow tempo of a deliberate reinterpretation of appeasement that follows from knowing the full evolution of the argument, that is, to abandon the road before the finish line.
There are two things that I find relevant in game first hand, on one hand the rich and detailed composition of characters, this unique group of losers, fools of polysemous original title, tied a sentimental and heavy balls determined not to dump their bonds. It is no coincidence that the main reasons for Lutes used herein refer to the trick, the thymus, the mechanism of deception that becomes self-deception for much of this drama thin and quiet. Magic, illusion, has evolved in the book of his audience, of all communication, and is a technique empty, simple reflection of the obsessions of types broken inside, emotionally or physically, as Ernie, the protagonist, and Al, Floss before the Magnificent, who wanders in the cold and beautiful urban scenery drawn by the author.
There are all sophisticated characterization work, no only the two mentioned above, but from all the major figures, as well as secondary schools. And a certain symmetry in the first actors to speak the obvious concern Lutes formal. Men's Game fakers hands are weak, the women invariably male, they build for themselves a false reality in which they live, they live, or rather, living in falsehood and seek and need emancipation. Because the fate of Esther and little Claire is freedom, while what Ernie, Al and Nathan is mostly pursued strength, they lack decision.
And that is the narrative technique itself, the formal elements, is the second important thing, and perhaps the most striking of Sleight of Hand. Formalism has been described ad nauseam at Lutes, and it becomes clear to the reader of this graphic novel that first-time New Jersey begins journey full of technical resources. Lutes is not exactly a master of drawing, which makes it needless. It is a virtuoso of the language of comics and, emulating the style of Franco-Belgian comic best, running here orderly planning and precise, elegant transitions and a wide variety of planes, which requires fast and constant pace.
Exciting, delicious, refined, far from the alleged deficiencies of the whole first album, Sleight of hand remains a unique and surprising debut not only read with pleasure, but be reread with delight. Javier Fernández

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